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Simulated physical human-machine interaction techniques, based on recognition of gestures, objects and activity.
Research on techniques for dynamic feedback through sensors and actuators for enabling real-time reactions according to physical laws, with respect to user motion and interaction between users and the virtual world.
Research on how to accurately register virtual objects within the real environment for developing AR applications.
Research on the virtual representation of objects, modelling materials and developing techniques for simulation of their degradation due to time and usage.