This is an Augmented Reality application that was designed and developed in the context of the project MainCODE. The application runs on a tablet and depicts visual and textual information about objects indicated by special markers. The device's camera identifies the printed markers that are placed on the real-world environment and the application superimposes 3d objects on specified locations on top of the live video feedback of the real world. This application is designed to help technicians perform maintenance tasks therefore it retrieves and displays relevant information from a remote Computerized Maintenance Management System.
This is an Augmented Reality application that was designed and developed in the context of the project MainCODE. The application utilizes the tablet's camera to track printed markers placed on real environment and then display 3D models and animations on top of it. The goal of the application is to showcase a step-by-step process of maintenance on a piping system, which requires tracking different markers at various locations along the piping. Information about the various objects is obtained from a remote Computerized Maintenance Management System.
This is an application that was designed and developed in the context of the project MainCODE. is a serious game built with the purpose of simulating a maintenance task and examining the user's knowledge of said task. In particular, the task at hand is a pipe replacement in a steam piping system at an industrial facility. The application is integrated with Moodle, which is an e-Learning Management System. A registered user of the local Moodle installation will be able to gives his account credentials at the start of the game and so his performance will be graded and the grade will be sent to Moodle via web service.